0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R1,000 - R2,500 (1)
  • R5,000 - R10,000 (1)
  • -
Status
Brand

Showing 1 - 2 of 2 matches in All Departments

Game Character Modeling and Animation with 3ds Max (Hardcover): Yancey Clinton Game Character Modeling and Animation with 3ds Max (Hardcover)
Yancey Clinton
R5,510 Discovery Miles 55 100 Ships in 12 - 17 working days

This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max. Offering a complete overview of the 3D real-time character asset creation pipeline. Yancey Clinton will take you through the five major subjects used in the asset pipeline: 1. 3D modeling, including techniques specifically for both the body and head. 2. Unwrapping a model, which is one of the most misunderstood processes. 3. An overview of creating textures for your Unwrapped chararacter using Photoshop. 4. Rigging or Skinning a Character, using the industry standard Character Studio 4. 5. 'How to make your character move' with an overview of game animation and deeper into Character Studio. But it doesn't end there! Yancey also shows you the final step; how to actually put the model into the Unreal editor and compile it for play in Unreal Tournament.

Game Character Modeling and Animation with 3ds Max (Paperback): Yancey Clinton Game Character Modeling and Animation with 3ds Max (Paperback)
Yancey Clinton
R1,518 R1,230 Discovery Miles 12 300 Save R288 (19%) Ships in 12 - 17 working days

This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max.
Offering a complete overview of the 3D real-time character asset creation pipeline. Yancey Clinton will take you through the five major subjects used in the asset pipeline:
1. 3D modeling, including techniques specifically for both the body and head.
2. Unwrapping a model, which is one of the most misunderstood processes.
3. An overview of creating textures for your Unwrapped chararacter using Photoshop.
4. Rigging or Skinning a Character, using the industry standard Character Studio 4.
5. 'How to make your character move' with an overview of game animation and deeper into Character Studio.
But it doesn't end there! Yancey also shows you the final step; how to actually put the model into the Unreal editor and compile it for play in Unreal Tournament.
* Convenient learning - the companion DVD contains everything needed to complete the tutorials, so chapters and subjects can be tackled in any order
* Proven techniques - the book is based on the author's successful course at the Digital Media Academy
* Certified training - co-published with the software developer, Autodesk

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Casio LW-200-7AV Watch with 10-Year…
R999 R884 Discovery Miles 8 840
How To Fix (Unf*ck) A Country - 6 Things…
Roy Havemann Paperback R310 R210 Discovery Miles 2 100
Dig & Discover: Ancient Egypt - Excavate…
Hinkler Pty Ltd Kit R263 Discovery Miles 2 630
Joseph Joseph Index Mini (Graphite)
R642 Discovery Miles 6 420
Bostik GluGo - Adhesive Remover (90ml)
R55 R51 Discovery Miles 510
Maped Smiling Planet Scissor Vivo - on…
R26 Discovery Miles 260
Alva 5-Piece Roll-Up BBQ/ Braai Tool Set
R389 R346 Discovery Miles 3 460
Bostik Clear on Blister Card (25ml)
R36 Discovery Miles 360
Maped Smiling Planet Pulse Sharpener - 1…
R13 Discovery Miles 130
Bostik Glu Dots - Removable (64 Dots)
 (3)
R51 Discovery Miles 510

 

Partners